Thursday, September 9, 2010

Pandora And The CD

Regardless of the trends towards online digital music, CDs are still important. Sure, you may sell a few, but it's the hidden advantages of the format that everyone overlooks.

Take Pandora for example. I came across the following section on their submission FAQ.

To submit music to Pandora, you'll need these items:
1) a CD of your music
2) a unique UPC code for that CD*
3) this CD to be available through Amazon as a physical CD (and not just as MP3s)**
4) the legal rights to your music
5) a standard free Pandora account, based on a valid email address, that will be associated with this submission
6) MP3 files for two of the songs from your CD
Once you have all of these items ready to go, you can submit your music to Pandora for consideration here: http://submitmusic.pandora.com/.
Take notice that the only way to get on their playlist is to have a physical CD for sale.

It's the same thing if you want your music reviewed. It doesn't matter if it's on a blog or traditional media, you're not legit until you have a physical product that you can send to the reviewer. I saw this exact situation for myself a couple of years ago when I was producing the first SNEW album. I was all for releasing it digitally but the band insisted on a CD and they were right. Even though the music was released online months before the CD was available, they couldn't get a single reviewer interested until the physical CD was released. As soon as that shiny plastic disc was available, they were perceived as a viable entity and received more than 100 reviews (almost all of them great, by the way). For their recently released CD, "We Do What We Want," there was no question that it would be available on as many formats as possible, and once again we've been rewarded with at least as many reviews, band interviews, and a ton of airplay. I'm convinced that it wouldn't have had nearly the success without the physical product.

It used to be that pressing CDs was a pain since you had to not only pay for them up front, but keep them in inventory and distribute them as well, but even this isn't much of a problem these days. Services like Kunaki not only allow you to press CDs on demand, but they'll drop ship them as well. They look like a million bucks (as long as your artwork looks that way) so that old worry at the "CD-R look" doesn't apply.

So while there's no doubt that the music world is more digital than ever, the CD is still a useful distribution tool. Ignore it at your own peril.

-----------------------------------
Follow me on Twitter for daily news and updates on production and the music business.

Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

Wednesday, September 8, 2010

15 Email "Don'ts"

Yesterday we looked at the 15 "do's" of sending out an email blast. Today we'll look at the 15 "don'ts," once again from clickz.com.

Here are 15 things you should never do (or at least don't admit to them):
  • Don't assume something works
  • Don't convert print promotions directly to e-mail blasts
  • Don't overcomplicate your e-mail creative
  • Don't overmail your list
  • Don't undermail your list
  • Don't make subscribing – or unsubscribing – too complicated
  • Don't try to say too much with a single e-mail
  • Don't silo e-mail – remember your other channels, both offline and digital
  • Don't forget about the landing page
  • Don't assume what worked yesterday will work today, or tomorrow - keep testing and evolving
  • Don't ignore your reports and front line
  • Don't badger the lifeless (by overmailing your non-responders)
  • Don't say everything in the subject line
  • Don't be clueless (by having no call to action)
  • Don't forget to be timely

This is some excellent advice and well worth following. Once again, you can find the full text to the post here.




-----------------------------------
Follow me on Twitter for daily news and updates on production and the music business.

Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

Tuesday, September 7, 2010

15 Email "Do's"

There's no doubt that email is an important part of an artist's social strategy, but sometimes a poorly thought-out mail can be worse than none at all. The following comes from clickz.com, and are worth checking out before you hit the send button on your next blast.

Here are 15 moves every e-mail marketer should include:
  • Know why your consumer should sign up for your e-mails
  • Use intrigue versus incentive
  • Build up "reverse preferences" (track what people do and don't do)
  • Run subject line tests
  • Use social media to drive up open rates
  • Test
  • Analyze
  • Use Web designers
  • Use clear calls to action
  • Keep important content/messages above the fold
  • Respect image blocking and the preview pane
  • Render tests
  • Create an iron-clad e-mail production process with tasks, individuals, and days of the week associated with each milestone
  • Run a test with every send – and (this is key) share your results with your stakeholders for short-term visibility; archive them for long-term learnings
  • Ask yourself these three questions:
    1. What is this e-mail about?
    2. Why do my subscribers care?
    3. What do they do about it?

If you keep the above in mind, you're email blast will always have a purpose and get the results you're looking for.





Once again, you can find the full text to the post here.



-----------------------------------
Follow me on Twitter for daily news and updates on production and the music business.

Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Monday, September 6, 2010

    Email Is Not Dead

    It appears that reports of email's demise are untrue, according to a recent survey of 2,200 adults in the US and UK by Harris Interactive. Despite the rise of social networking, we're still addicted to it and we're not letting go. Here's what the survey found:

    • 72% in the US and 68% in the UK check their email during their time off.
    • 19% of Americans check email in bed
    • 50% check their email while on vacation and during off-days
    • 46% of American respondents check their email to ease their workload
    • 37% are afraid that they'll miss something important
    • 27% check work email at home because it's expected of them
    • 26% check email on vacation because that's the only way they can handle the volume
    • 21% of men check email in bed but only 16% of women do
    • 31% of 18 to 34 year olds are more likely to check their email in bed than 35 to 54 year olds (15%)
    The data shows one of the best reasons to maintain that email list. People do check their mail and it's still important to them. It's up to you to send it.

    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Sunday, September 5, 2010

    3 Pillars of Effective Social Networking

    This is a repost of one of the earliest Music 3.0 blog posts in honor of Labor Day.

    ---------------------

    Here's a great post from the Networlding blog called The 3 Pillars of Effective Social Networking. It's not referring to digital social networking however, but to real physical social contact - as in one-on-one personal interaction.


    This blog violates a number of digital social marketing principles though, as all I know is that the author's name is Melissa, since there's no background about her anywhere that I could find. It seems that she assumes that you know who she is already, which can be a big mistake.

    Good post though, about the 3 R's (recognition, referrals and revenue) and the 3 C's of making a referral:

    "People love recognition, referrals, and revenue.
    Make a referral, but hope you get back:
    1. Credit (for the referral, especially when other people use your contact for their benefit, they should give you public credit for the introduction)

    2. Contacts (that can help you and your business)

    3. Compensation (If and when appropriate)"


    Great advice that applies online or good old-fashioned person to person.
    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.
    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Thursday, September 2, 2010

    Ping For Artists By Invitation Only


    While yesterday's announcement of iTunes Ping seemed like a boon to artists and bands, now comes word that there's no way to create an artist profile on the network. When Apple was asked about the process, a spokesman responded that artist profiles are only available on an "invitation-only" basis. This is a giant bummer for most bands that could really make use of this new social network.

    The same spokesman points out that any iTunes user, be it person or band, can create a profile, but that doesn't help the artist much if he can't push content to the fans.

    That being said, Tunecore stated today that it's working with Apple to get all of their bands and artists signed up in the near future. Stay tuned.

    Another disappointment is the fact that Ping only displays the albums that your friends have purchased and not the albums that they're currently listening to. This would not only help in music discovery but be a boon in data measurement for any band or artist. Let's hope that Apple implements this feature soon.

    One of the cool things that Ping does do is provide a Facebook-like news feed that shows a recent activity stream from the people that you follow. Artists will be able to post updates to this news stream, which then will be directly sent to fans. This is very cool and a potentially big deal.

    Clearly Ping is a work in progress and doesn't meet many of our initial expectations. That being said, it's only been online for two days, so expect the kinks and bugs to be worked out eventually.

    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.


    Wednesday, September 1, 2010

    6 Reasons Why iTunes Ping Is So Important

    x
    Steve Jobs and Apple has done it again yesterday with the introduction of iTunes 10, which now contains the music social network Ping.

    What is Ping? Jobs explained it this way, "It's like Facebook and Twitter meets iTunes." Although Apple is promoting Ping as a music discovery platform where artists and fans can interact, it's a lot more strategic than that. Until now Apple has mastered technology and content, but Ping gives them the one piece that they never had before - people, the most important of them all.

    But Ping will be very significant for artists and bands too.  Here's how:
    • 1) There are already 160 million iTunes users. That doesn't mean that they'll all use Ping, but it provide a huge base of people already on the network.
    • 2) iTunes has a direct connection to your content that other social networks don't have. This should make an impulse buy easier.
    • 3) Ping is about all music, unlike other social networks (sorry MySpace, you don't count anymore). At least in the beginning, there won't be any other distractions.
    • 4) iTunes users consume content. They're used to buying, and they already have credit cards on file.
    • 5) Ping is about music discovery. Discovery is still the Holy Grail of the music industry. Ping provides discovery on your own, discovery through friends, and discovery from other fans, and anything to help people find your music is a good thing.
    • 6) Ping has a direct connection to buying tickets to gigs. With their database of over 17,000 shows and concerts (provided by LiveNation, by the way), it'll make it easier for a fan to purchase a ticket without ever leaving the network.
    There's also a lot to be said for Apple's traditional ease-of-use, that could play a part in the development of Ping into something larger than intended.

    Look for an announcement soon of how you can claim your artist page on Ping (check Lady Gaga's artist page out as an example). Then be sure to do it right away. Although it may be too early to tell, there doesn't seem to be a downside, unless you like being undiscovered, of course.

    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Tuesday, August 31, 2010

    6 Steps To Your Email Newsletter

    As I've said many times on this blog and in my Music 3.0 book, the single best tool for communication with your fan base is via your email list. I found this great article on The Future Of Music blog by George Howard that described 6 vital steps in constructing your email. They are:

    1. It must be short and highlight one and only one action. The total length should be less than 500 words.

    2. It should be frequent; once a week (I believe that once every two weeks to a month is better) on a regularly-scheduled basis.

    3. It should have a call to action. Tell the recipient what you want them to do: come to the site to get something, come to a show, etc.

    4. It should be forwardable. Ask your recipients to forward the email to someone they think will enjoy it.

    5. It should have sharing functions embedded. Allow people to Tweet, add to a FB status.

    6. Make it easy for people to unsubscribe.

    George also states the following:
    "Don’t worry about overwhelming people with email blasts. If people are unsubscribing, they’re likely non-value adding “fans” any way. Instead, focus on presenting real, timely, share-able value to your current fans so that they have a tool to help you gain new ones."
    This I don't buy. I think it's important NOT to overwhelm anyone, as you'll be perceived as a spammer. Emails are difficult to design well, and it's pretty difficult to keep coming up with pertinent info regularly, especially on a weekly basis. That's why I believe that it's both better for you and your fans if you have a longer period in between emails.

    That being said, George's steps are right on. His post was more on psychographics and converting fans into customers, and is definitely worth checking out.

    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Monday, August 30, 2010

    Taking Advantage Of Social Media Demographics


    Participation in social media has increased for all American adults across the board in the last year, but especially in the 50 to 64 year old category.

    Now if you're an artist that's targeting a teenage or twenty-something demographic, it's important to know that social media use is growing in that age group too, because it's another tool to reach your audience.

    But if you're an artist that's trying to reach an older demo, this information is critical because this might now be the best way to reach them.

    And it's a great demo to sell to. The older the demo, the more money they have to spend, the more likely they'll buy CDs, and the less likely they are to pirate music. If you have something they want, they have no trouble buying it, providing they know about it.

    Pew suggests three reasons for the growing popularity of social networking among older Americans:
    • It enables them to reconnect with people from their past.
    • It enables them to find support in times of poor health and chronic disease.
    • It enables communication across generation gaps.
    So how to reach them? Here's a very brief outline of what to try that has been covered in other posts here:

    1) Use hashtags with your tweets. Hashtags are keywords that are included in your tweets (explained here) that enable people who are searching Twitter on a particular topic to find you.

    2) Have a Facebook fan page and keep it fresh with posts.

    3) Make sure that all tweets and Facebook posts link back to your website (you do have one, right?).

    There's certainly more to reaching your demo on social networks than these three items, but they're a fast and easy way to start.
    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Sunday, August 29, 2010

    5 Social Media Trends Musicians Need To Know

    Here's a reprint of a great post from Hypebot last week by Jonothan Ostrow regarding 5 social media trends that are happening right now that musicians need to know about. It's an excellent overview of the current direction in social media. Here are the 5 trends:

    1) Fan-Funding Campaigns:

    Finding the funding for an upcoming project can be an extremely difficult process, as more than ever before, labels are only looking to invest in artists and bands with proven high-volume sales records. Tom Silverman, founder of Tommy Boy Records, has stated that the 10,000 units (albums) sold mark is called the 'obscurity line' - upon this achievement, you are no longer seen as an obscure artist within the industry, and it is not until this point that labels will take an interest in you.
    This new trend in social media is one that absolutely every musician should take a look into. Fan-funding (or crowdfunding) is the simple concept of empowering the fans to raise money for you- to FUND your project. Typically this is done through an incentive system, in which the artist will set a monetary goal, and has a set amount of time to reach said goal. There are then different levels of rewards that vary based on the amount a fan contributes towards the project.
    A fan-funding campaign is an excellent way for emerging musicians to create a grassroots marketing campaign around their next passion project. But be forewarned, this takes both significant amounts of time and effort in preparation and execution. Most fan funding platforms, such as KickstarterPledge Musicand Rockethub, require that the entire goal be hit before the artist sees any of the money.

    2) Metrics:

    The internet has made it easier than ever for artists to make effective, informed decisions about who, when and where to target their audience. But a bunch of analytics/ insights start-up companies have set out to make this process even easier and effective, by giving artists the ability to obtain actionable data about their music and their fans.
    Each start up offers a slightly different variation, but the goal is to supply artists with analytical data based on fanbase growth, fan engagement and/ or online music streams across multiple platforms. Many of the services can even track the geolocation of the plays and/or fans helping artists understand where their fanbase is the strongest. Tip: This is HUGE for when you are preparing your first tour. Some of the most popular music analytical services are:

    3) Social Currency:

    Social currency is the evolved idea of giving music away for free. The myth that giving away music for free would garner new fans has been (somewhat) busted, as more often than not, the music will be given away, yet the new 'fans' will never return. The exchange was off-balance.
    With social currency, musicians create an even-exchange by 'charging' for their music through an exchange of a track or an album for a tangible return that will increase their reputation and reach, rather than their bank account. The most ideal choice of social currency is to exchange music for an email address (and location if possible -this will come into play next), as it gives artists a direct connection to their fans. Bandcamp does an excellent job of facilitating this exchange for artists.
    Other forms of social currency that have recently become popular are tweeting for a download, and a similar idea of a Facebook wall post for a download. Both of these options have the pitfalls of being less beneficial for the artist in a long term sense, and are unfortunately seen by many as just a new form of spam. A few popular tweet-for-a-download services are Tweet For A Track and Pay With A Tweet.

    4) Geolocation Marketing:

    In the past year, the use of geolocation has become one of the most important advancements in social media. Through services such as Four SquareGowalla and more recently, Facebook Places, users can 'check in', leaving an update focused on their current location rather than their current activities. While most geolocation based social networks include some form of gaming component, rewarding long-term use and excessive exploration with unlock-able badges and the like, it would be easy to overlook the benefits that these services offer to musicians.
    Two of the most popular mailing list services, Fan Bridge and Mail Chimp, have both included a geolocation feature called Geo-Targeting, which allows artists to send out location specific announcements/ updates. In other words, if you have a show in NYC next week, you can send out an announcement of the show or special offer to those on your mailing list who are located within and around the NYC area.
    Geolocation marketing also gives artists new opportunities for fan engagement. The idea that an artist or even the fans can now 'check in' when and where they arrived at a specific location creates new possibilities for the artist to engage with the fanbase through competitions (i.e. first 10 people to check in at a specific location gets a free album), scavenger hunts for free tickets, and even unannounced concerts.

    5) Streaming Video:

    The Youtube craze has been sweeping the emerging music community for quite some time now, but streaming video, through services such as UStream and LiveStream, is a trend that is just starting to explode. There are numerous ways that artists can use real-time streaming to offer additional value for fans, such as streaming live performances for fans who cannot attend, stream jam sessions or intimate acoustic performances from the comfort of their own home, or even engage directly with fans through a real-time question and answer session or even a fan request performance.
    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    Thursday, August 26, 2010

    Is The Web Dying?

    The above chart from Wired Magazine shows a startling trend that backs up editor Chris Anderson's recent assertion that "the web is dying."

    As you can see, the current Internet traffic is composed of primarily video, peer-to-peer, web, and slivers of email and FTP. According to the chart, all those had mostly peaked by 2000 and have declined ever since, with only video increasing in traffic.

    It's an interesting chart but in reality has no bearing on everyday Internet use by just about everyone. We all use the web so much we don't even think about it, as we do with video and email. Email isn't as big a part of the traffic curve (it was never that big to begin with) because it's a short-burst interaction that now has many competitive alternatives, from social networking to texting. P2P is down because there are a lot more alternatives to easily buy a digital product legally. Newsgroups have fallen to blogs. FTP is down because so much info lives on the cloud already, and you can now email files as large as 10 meg or more.

    Video viewing is up first because high-speed DSL is so widespread these days that none of the video quality and speed problems of 2000 happen today. The picture is better (HD quality now), and there's so much more of it available, thanks to YouTube and now, Vevo

    But isn't it true that we access video via the web? Shouldn't that mean that web traffic should be up as a result? As always, statistics can be manipulated to show whatever you want, and this one certainly doesn't show the entire picture.

    Will the trend in video usage continue? For now it will, but who knows what the next technology trend will be and how that will affect the use of Internet bandwidth. The thing about the Internet is, tomorrow comes quickly.
    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.


    Wednesday, August 25, 2010

    The Truth Behind The Stones And The Windows 95 Ads

    Microsoft certainly scored a coup when they got the Rolling Stones to agree to let them use their hit "Start me Up" for the huge ad campaign for Windows 95 15 years ago. Until then, the Stones (and most acts of that generation) had refused to license their music to commercials for reasons of artistic purity (when there was such a thing), so it was indeed a milestone when the song appeared across televisions worldwide.

    Now an interesting post on businessinsider.com tells the story about how Mick Jagger and Keith Richards tried to switch versions of the song in order to eliminate paying former bass player Bill Wyman. It turns out that Mick didn't want to do the deal, but Keith was running short on cash (you never think of them in that situation), so a deal was struck. The Stones were also at a lull in their career and thought that the huge campaign that MS had designed would help reignite their career, which it did. Since Jagger is the CEO of the corporation and Richards is the COO, they make all the decisions without the others in the band voting.

    When Microsoft received the final track they were horrified to find that it was a recent live version of the song instead of the original studio version. This was apparently done because the four Stones would make more money, since Wyman had already left the band and wouldn't be paid for a recording that he didn't appear on. MS pushed back and eventually got the original studio version and the rest is history.

    Today artists don't think twice about licensing their songs to commercials. They can't afford to since it's one of the only remaining sources of income in these days of Music 3.0. In fact, artists are willing to do almost anything to get their music on television these days, and as a result, the advances are far, far less than what the Stones got back then (although a huge hit song would still fetch a pretty penny).

    The story also goes to show that when it comes to money, never trust your friends or bandmates. Things can get pretty cut-throat out there.
    -----------------------------------
    Follow me on Twitter for daily news and updates on production and the music business.

    Check out my Big Picture blog for discussion on common music, engineering and production tips and tricks.

    LinkWithin

    Related Posts Plugin for WordPress, Blogger...