The most recent studio in April shows the group most likely to buy paid mobile or online content is 25-to-34-year-olds, and the second most likely group is 18-to-24-year-old users, followed very closely by 35-to-44-year-olds.
What's interesting is that the Napster generation of Web 1.0 -- the one where all content is free -- has evolved to see paid content as a reasonable alternative to advertising-supported content or pirated content.
It seems that iTunes has led the way in teaching people to pay for and download digital content -- movies, games and TV shows, since all of these are big with the teenage and young adult populations.
The studio also found that many older people, particularly middle-age women, are also big buyers of movies, shows and games, like social games and Web games.
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